Control Resonant missions list: Full list of Main Story and Side Story quests

With Control Resonant, Remedy takes us outside the Oldest House and into the playground of a topsy-turvy Manhattan.

Across the game's main story, Dylan Faden faces everything from the Hiss and Mold to threats we've never seen before.

And in the side stories, he'll help a dog find its lost toy – there's a mixed bag, to be sure.

So, to help you figure out how much you've got left to do, here's a full list of all the chapters and missions in Control Resonant.

Control Resonant missions: Full list of Main Story quests

Control Resonant's campaign contains a total of 14 Main Story missions spread across five chapters:

Contain the Crisis

  • Welcome to Manhattan
  • Enemy of My Enemy

Protect the Dimension

  • Recursions and Iterations
  • The House in Distress

Defeat the Hedron

  • Sever the Hedron Links
  • Fight to the Core

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In addition to the 14 Main Story missions above, there are three 'Search for Jesse' missions found under the subheading 'Notes: Jesse Sightings'. These require you to enter and clear a Fault each:

And last, but not least, there are five 'Defeating Resonant' missions, each of which requires you to locate and defeat a particular Resonant, rewarding you with new combat abilities. These are:

  • The Central Resonant – Patterned Factory in Central
  • The Park Resonant – Mold Gate in The Park
  • The West Incursion Zone Resonant – Patterned Theater in West Incursion Zone
  • The Underpass Resonant – Astral Plane in Underpass
  • The Unknown Resonant – Patterned Field Office in Unknown

Control Resonant missions list: All Side Story missions

In addition to all of the Main Story content listed above, there are 18 total Side Story missions to complete across the game.

These are distinct quests, and are separate from the more general activities marked on your map.

Here is a full list of every Side Story mission in Control Resonant and where to start them:

  • Second floor of the Watchtower, near Zoe's office in Central
  • Talk to Langston near the FBC Field Office in Central
  • Crossing the Threshold –Loading Docks west of the FBC Field Office in Central
  • Car park/parking lot south of the Evacuation Zone
  • Alleyway west of the Evac Building in the Evacuation Zone
  • FBC test facility in an underground tunnel east of the Patterned Factory in Central
  • Talk to Heidi inside the construction site northwest of the FBC Base in The Park
  • Talk to Dr Florez at the FBC Field Office in Central
  • Automatically started after completing Carbon Copy: Part II
  • Auction House in the northwest of Downtown
  • The Party Won't Stop – Apartment building in the west of West Incursion Zone, marked by 'Singing Reported?'
  • Into the Valley of Death – Talk to Langston near the FBC Field Office after completing the Into the Sinkhole Main Story mission
  • Automatically started after beginning the Defeat the Hedron chapter of the story
  • A New Directive – Randomly triggers after receiving a call from a stranger in the Unknown
  • Started after completing The Hedron Link main story mission
  • Unlocked after completing New Growth
  • Talk to Zoe in the Watchtower during the Zoe's Briefing mission
  • Mapping the New New York – Talk to the worker near the mapping pylon at the FBC Field Office in Central
  • Every Dog Has Her Day – Retrieve a toy for the dog in any region, marked on the map by a paw print

Control Resonant missions list: All World Feats and FBC Tasks

If all that wasn't enough, there are also optional World Feats and FBC Tasks to complete. These are optional quests that pop in randomly in the open world.

You don't need to complete them, but doing so will reward you with materials that you can use to upgrade.

Here's a list of all the World Feats and FBC Tasks you can encounter:

    • Hold the Line

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Original source Control Resonant missions list: Full list of Main Story and Side Story quests

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